07.06.2014 | 11.13 GB
AutoGrass Plugin For 3ds Max 2014 | 11.13 GB
Details:
The AutoGrass Plugin for 3ds Max allows you to manage your scenes in a very efficient way, by just handling the geometry and painting and simulating the appearance of the surfaces in an easy-to-use interface.
AutoGrass is a powerful solution for the most sophisticated users. This plugin allows you to use a convenient environment to import and manage your scenes, edit and apply your textures. It can work with a variety of materials to define their properties and edit them with a great flexibility.
AutoGrass is the ideal solution for the following cases:
- Import and export of multi-geometry objects.
- Import and export of multi-material objects.
- Editing or copying the geometry.
- Editing or copying the materials.
- Printing the scene.
- Animate the scene.
AutoGrass has been developed to be used as an external plug-in but you can also run it directly on the 3ds Max scene.
New features for 2014
- Support of materials in HDRI
- The display of the materials and textures is much improved.
- The memory can be greatly reduced thanks to the support of Sprites and SpritesFiles.
- You can add as much materials as you want in the materials panel.
- Ability to import Lightmapped objects and materials from 3ds Max into AutoGrass.
- Enhanced support for MultiObject.
- Management of multi-material objects with a drag-and-drop interface.
- Support for OBJ and LWO formats.
- Support for sprites.
- Many fixes and improvements.
The last version of this plugin was released on March 14, 2014.
Important notice!
This is a Free Trial version that works with the Autodesk Runtime 6.2. The license key, the update mechanism and the life time of the trial are valid for 30 days.
If you are not satisfied with our product after the trial period, then you can buy a license directly from the author. The price of the license depends on the features you are going to use.
Automatically manage and edit 3ds Max scenes.
AutoGrass is a powerful
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